Add Wheelbarrows

4
You should add a wheelbarrow to the game.

* They'd be crafted by Carpenters (giving them something to do when their primitive tools are no longer as necessary)
* They'd double or triple a general laborer's hauling capacity.
* Ideally they could be used in gathering resources AND in stocking homes.
* They would look cool in-game.
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  • Accepted Answer

    Thursday, June 22 2017, 06:32 PM - #Permalink
    1
    That would indeed give Carpenters some self respect rather that always getting looked down by their castle_smithy peers . ;)

    I don't feel Carpenter is worthwhile right now. I usually go straight for clay mine->market(and a school)->caravan stable to start trading hides, wool and vegetable for tools,warm cloth,stone and pies for expedition.
    The market and weird trade values make a lot of buildings not necessary. Its like a cheat. And you are able to get rid of all those extra hides and wool.
    Seriously, exchanging 6 wool for instant warm clothing is way better than getting to manufacture it.

    Wheelbarrow could be like a tool which specifically increase the carry weight from current 20 to 80/100.
    Would fix quite a lot of things like unable to harvest all fruits, getting half your builders die of hypothermia while making a keep,etc.
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  • Accepted Answer

    Friday, June 23 2017, 01:22 AM - #Permalink
    0
    Thanks for your comment. Be sure and vote the suggestion up if you like it. That's the square box on the right side of my post which currently says zero
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