Our render developers have implemented parallax mapping technology - now terrain textures look really volumetric. This will not affect performance very much, but will make the visuals significantly more realistic. This effect can be switched on and off in the game options (included in ‘medium’ and ‘high’ texture quality settings).
We are going to continue to add additional textures which utilize this technology as development progresses.
Check out how it looks [here]
Thanks for reading!
- The team
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