Styxwash wrote:I saw the main dev, Bobik, mention in one interwiew that LIF was never really meant to be a survival game.
Lots of things are far more important right now,
That's absolutely right!
But we should make here some suggestions to improve the game. And some things could be integrated and make the game more authentic, e.g. we have "hunger" (although it's more "repletion" than hunger), so we also can have "thirst", drinking beer, water, wine, and so on, using water-wells more than now...
But that's not really important right now - that's just suggestions...
Styxwash wrote:LIF can't attract people on its PvE mechanics alone (like Ark) there are no dinosaurs...
Yes, and we are deeply grateful about that!
Styxwash wrote:Mainly i'd like to see temperatures, but managing hunger/thirst shouldn't be a huge time sink.
I'd like to see wool clothes for cold environment and some light penalties for total armor weight in desert climates and more water required when expending stamina.
I even like the sleep-tired-mechanics e.g. in H1Z1, so the beds and sleeping bags would be more useful.
Later it would be spawning spots, but you also might be able to sleep in it...