Arrakis wrote:As for the statement that starting players have no way of defending themselves - Wrong. They can build private claim or they can join one of the guilds spread around the continent if they have trouble managing on their own.
Monco wrote:2 months later and same problems.
HolyAvengerOne wrote:Monco wrote:2 months later and same problems.
Well JHs don't lag anymore on Buyan.
Hodo wrote:HolyAvengerOne wrote:Monco wrote:2 months later and same problems.
Well JHs don't lag anymore on Buyan.
Because no one is playing.
Population is HALF of what it was 2 months ago.
HolyAvengerOne wrote:
Well, he said "the same problems". I wasn't saying why, or how, or even making an appreciation of whether I think the situation is worse off or not.
But these aren't the SAME problems ;P
HolyAvengerOne wrote:Monco wrote:2 months later and same problems.
Well JHs don't lag anymore on Buyan.
Blkdeath75 wrote:
JH's dont lag on Buyan?!? I heard Hodo say also that server 31 has no issues anymore either. Do you guys work for Bitbox?
I am in 32 and it crashes EVERY SINGLE DAY, MULTIPLE times a day. Not just during JH....I mean ALL the time. I'm convinced 32 runs on an old emachine with an Intel Celeron in it.
I usually log into this game around 7:30-8 CST weekdays, then play till 9-10pm. I seriously crash no less than 6 times a day.
And as far as 31 and "other surrounding servers" not even a week ago we were responding to an attack from 32 to an ally in 38 but we had to cross the CORNER of 31 to get there. We all dismounted walked across, tried to inspect to force server switch, BAM everyone crashed on inspect. Tried without inspecting ground, couldnt use anything or mount. Tried to log off and on......back in 32 at login.
Then finally got into 31 about 45 minutes later and couldnt get out of it. I hung it up and logged till the next day to ride home.
Blkdeath75 wrote:HolyAvengerOne wrote:Monco wrote:2 months later and same problems.
Well JHs don't lag anymore on Buyan.
JH's dont lag on Buyan?!? I heard Hodo say also that server 31 has no issues anymore either. Do you guys work for Bitbox?
I am in 32 and it crashes EVERY SINGLE DAY, MULTIPLE times a day. Not just during JH....I mean ALL the time. I'm convinced 32 runs on an old emachine with an Intel Celeron in it.
I usually log into this game around 7:30-8 CST weekdays, then play till 9-10pm. I seriously crash no less than 6 times a day.
And as far as 31 and "other surrounding servers" not even a week ago we were responding to an attack from 32 to an ally in 38 but we had to cross the CORNER of 31 to get there. We all dismounted walked across, tried to inspect to force server switch, BAM everyone crashed on inspect. Tried without inspecting ground, couldnt use anything or mount. Tried to log off and on......back in 32 at login.
Then finally got into 31 about 45 minutes later and couldnt get out of it. I hung it up and logged till the next day to ride home.
Ilja wrote:Tbh even JH is kinda useless atm, you blow up the gatehouse/climb the walls, enter the town claim, and enemies just go hide inside the houses. For JH to mean anything at least we need option to open doors in houses inside town claim.
Azzak wrote:Some propositions for JH :
- Being able to open doors from buildings, excluding gates ofc, during JH is absolute necessity to make PVP at least enjoyable. At least you can kill everyone if you manage to scale the walls. They can still disconnect and not play.
Monco wrote:3 months later those problems are still there.......
Major content update is expected to be in may......
Ghofmann2 wrote:Just be patient and wait for future updates. I wouldn't worry too much about current population. Everyone is waiting for siege and other mechanics, fixes, polish, balance to be added.
Ghofmann2 wrote:Monco wrote:3 months later those problems are still there.......
Major content update is expected to be in may......
Just be patient and wait for future updates. I wouldn't worry too much about current population. Everyone is waiting for siege and other mechanics, fixes, polish, balance to be added.
Azzak wrote:
The best way to destroy your enemies right now is denying them any PVP fight and let them quit out of boredom. It work really well I can tell you that.
Hodo wrote:Azzak wrote:
The best way to destroy your enemies right now is denying them any PVP fight and let them quit out of boredom. It work really well I can tell you that.
Working like a charm...
Buyan population has dropped to 1/3rd of its population at the beginning of the year.
They wont have server issues if no one plays.
TheBruce wrote:Pop on EU servers dropped under 2k, devs are working on shovel skins and decoration to pay with real money and seems they're not caring that the game's adrift.
I mean, if there are 600 players on Avalon there's an average of 12 players per server and i used to play on yo servers with more than 50 per day even with full loot and fully destroyable castles.
Making the game so safe killed it, i hope devs will make the game faster, faster in terraforming/working, faster skill rate (cause using grinding mechanics to make people play will end like it's ending right now) and start using the yo jh policy with no safe zone nor town claim.
I'd like to see a game where you can raze a castle to the ground or conquer one and where the guild who lost it can occupy another castle or resettle in an acceptable time (more than a month for building a base castle, for people who can't play 8h a day is madness to me).
Arrakis wrote:TheBruce wrote:Pop on EU servers dropped under 2k, devs are working on shovel skins and decoration to pay with real money and seems they're not caring that the game's adrift.
I mean, if there are 600 players on Avalon there's an average of 12 players per server and i used to play on yo servers with more than 50 per day even with full loot and fully destroyable castles.
Making the game so safe killed it, i hope devs will make the game faster, faster in terraforming/working, faster skill rate (cause using grinding mechanics to make people play will end like it's ending right now) and start using the yo jh policy with no safe zone nor town claim.
I'd like to see a game where you can raze a castle to the ground or conquer one and where the guild who lost it can occupy another castle or resettle in an acceptable time (more than a month for building a base castle, for people who can't play 8h a day is madness to me).
First of all, it seems we have to keep reminding you folks that art team is not the same team that works on other stuff. So while they work on skins, game models etc, the rest of the team from different departments work on bugfixes, server optimization and stability, tweaking and improving game balance, new features etc. We are a small team but not THAT small.
Second, the thing you are talking about - destroying castles etc - will be possible once we implement Sieges. This will happen once everything works as intended. We are doing our best to deliver functioning game mechanics that will work properly and not cause annoyance. I hope you can understand that folks.