Denomination! (0.9.4.0) MMO

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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

Denomination! (0.9.4.0) MMO

Post by Arrakis » 12 Jul 2017, 11:14

Life is Feudal: MMO


Hey everyone,

In today’s patch we’ve implemented a proper currency management system, which allows you to fetch the gold from sold items without using up all your inventory space. :)

Bug fixes (ver. 0.9.4.0 MMO):
  • Fixed client crash on claim removal
  • Fixed inability to use Sacrifice when a monument is being upgraded
  • Blacksmith's shop can be constructed now
  • A few server crash issues have been addressed

Bug fixes (ver. 0.9.3.0 MMO):
  • Fixed wrong food quality multiplier calculation. Now the value of the multiplier is recalculated with hunger increase
  • Date & time in map window are back
  • A few game and dispatcher server issues have been addressed
— The team


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Khan-
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Re: Denomination! (0.9.4.0) MMO

Post by Khan- » 12 Jul 2017, 11:24

I hope you will fix this personnal claim resize soon :(
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Saar
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Location: Toulouse - France

Re: Denomination! (0.9.4.0) MMO

Post by Saar » 12 Jul 2017, 14:03

Traduction française disponible sur vonCulm.fr
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Baal
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Joined: 09 Dec 2016, 16:17

Re: Denomination! (0.9.4.0) MMO

Post by Baal » 12 Jul 2017, 16:59

Yes it seems resising personnal claim is not possible.
and it's not working either when you want to resize it onto a building already constructed i don't know if it's a bug.

anyway, good job guys ! :good:


Paulchatterton
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Re: Denomination! (0.9.4.0) MMO

Post by Paulchatterton » 12 Jul 2017, 18:01

The materials needed to build a forge and anvil also seemed to change. Are there any other changes like this that aren't included in the patch note?


Durf
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Re: Denomination! (0.9.4.0) MMO

Post by Durf » 13 Jul 2017, 17:33

Khan- wrote:I hope you will fix this personnal claim resize soon :(



This.


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