Development News #173 — Fixes have arrived

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Arrakis
 
Posts: 5453
Joined: 25 Oct 2013, 14:11
Location: Space

Development News #173 — Fixes have arrived

Post by Arrakis » 20 Sep 2019, 17:02

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Hello, Feudalists!
It took a bit longer than we expected with the update that we have released just recently, but our hard work have yielded desired results. Yesterday’s fixes covered some more and less critical issues. Most important problem that we have dealt with were recent server stability issues. They should operate more smoothly now. Do not hesitate to let us know if you face any problems.
We have also fixed the annoyance with splitting item stacks, which forced you to press Enter each time you used manual input to specify amount of items to split from the stack.
Another notable change was adding Manage Object Rights and Rename ability to the post-0.2.0 update buildings - Check the details in our patch notes. You can now configure their permissions same as other buildings on your claim.
Among other improvements and fixes, there’s one last thing we want to mention - a requested Healer’s Standard skin for your Personal War Banners which will properly indicate presence of a healer on the battlefield.
You can, as always, expect more tweaks, fixes and improvements coming your way in the upcoming updates. Remember, we keep our eyes and ears out for your feedback and suggestions which greatly help us improve our game.

And now it’s time for a community spot!
We want to remind you about the upcoming Witch’s Dungeon event that we’ve announced for September 28th. You have one week left to prepare for this dangerous quest! Arm yourselves and await final details next week.
Now, you know we love seeing your creativity at work and we like to share our findings, so here are couple of beautiful screenshots that have particularly caught our attention recently:

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Author: V3reX

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Author: Vivamus simpliciter

Remember that you can send us your Feudal videos, screenshots and artworks and we will make sure to highlight your most interesting creations.

Have a great weekend everyone!
— The Team


Physioshah
 
Posts: 1
Joined: 21 Oct 2019, 14:28

Re: Development News #173 — Fixes have arrived

Post by Physioshah » 21 Oct 2019, 14:35

Ilike it

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