Development News #19 - ‘The trees are alive!'

What are we currently working on.
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Arrakis
 
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Development News #19 - ‘The trees are alive!'

Post by Arrakis » 30 Sep 2016, 13:43

Hey everyone, welcome to this week's development news!

We’ve been working on a new maintenance algorithm for trees.

Forests: they aren’t just a supply of firewood and construction materials at your disposal - they’re living organisms; they need particular weather conditions, and thrive in certain locations.

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Just like any living entity, the trees can bloom or wither, or even perish if you so wish.

We’ve made a number of adjustments, including with the models, and will also be adding a number of new options. We are looking forward to presenting you with a new, living forest!

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We are also so pleased to let you all know that we've managed to defeat a number of issues that were bugging some of our users:

We found, and fixed, a particular bug that caused some tanning tubs, drying racks, campfires and other similar objects to work incorrectly.

We also fixed an exploit, which allowed the player to log out under a wall and log back in on top of it.

Finally, we’ve stopped grass from growing through your building's floor or above tunnel entrances.

We hope you’ve enjoyed this insight into some of what we’ve been up to!

- The team

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Khan-
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Re: Development News #19 - ‘The trees are alive!'

Post by Khan- » 30 Sep 2016, 16:16

Disponible en Français : Ici !


I hope this Will increase fps stability too :)
And I'm curious to know what will hazels and junipers be used for :beer:
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Ishamael
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Re: Development News #19 - ‘The trees are alive!'

Post by Ishamael » 01 Oct 2016, 03:52

Sounds like good progress. Thank you for the update.
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Saar
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Re: Development News #19 - ‘The trees are alive!'

Post by Saar » 03 Oct 2016, 14:48

We also fixed an exploit, which allowed the player to log out under a wall and log back in on top of it.

:beer:


Best new since a lot of t...*ehm* no.. Just another good news :D


SoilWorm
 
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Re: Development News #19 - ‘The trees are alive!'

Post by SoilWorm » 07 Oct 2016, 12:53

We also fixed an exploit, which allowed the player to log out under a wall and log back in on top of it.


- That was a King of Bugs and you defeated it!!! Hurraa! Keep going!

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