Development News #38 - A Peek Inside Our Art Team’s Minds

What are we currently working on.
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Arrakis
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Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Arrakis » 10 Feb 2017, 17:05

Hey everyone!

In today’s development news we’re sharing a peek at our awesome art team’s work!

Our artists have started creating the initial settlement for the ‘Newbie Island’ - a place where players start their MMO journey, before venturing forth to the main continent.

rimg


There are more plans on the horizon and lots of work to be done; we’ll be adding new content over time, prioritizing what we believe to be the most important.

On top of this, other tasks continue to receive the artists’ attention, of course! Check out these new fear-inducing additions to the natives’ arsenal, for example.

rimg


All three states of kite shield damage are also finished. The shield will be craftable using regional-based resources.

rimg


The team is also continuing to work on improving and adding to the Gottlung wardrobe - including working on the Gottlung-style padded armor.

rimg


Let us know what you think!

Thanks for reading this week’s development news - next week we’ll be sharing our ideas surrounding the appearance of Bell Towers, as well as some other interesting updates.

- The team


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Saar
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Saar » 10 Feb 2017, 17:07

Traduction française disponible sur von Culm
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Hokrus
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Hokrus » 10 Feb 2017, 17:18

Hi Devs,

Newbie Town Looks great... wanna see more of it.

The Shield and Weapons are awesome!!! :Bravo: :Bravo:

The Armor looks like my Bedclothes but i think ingame looks good :D


best wishes

Hokrus


Hallegra
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Hallegra » 10 Feb 2017, 18:57

While I'm glad to see an update on artwork, I can't be the only one who's wondering about the MMO being delayed from june to december and now to an unspecified date. It's been months since wave 1 and more than 6 since wave 0. Has there even been an announcement regarding any MMO-related timelines beyond the "holiday break"?

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Khan-
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Khan- » 10 Feb 2017, 19:17

Disponible en Fr sur : Lifeisfeudal-fr.com !




Belltowers ? really ? :D

only for alarm or church stuff ? :D

:beer: :ROFL:
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Janisrubins
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Janisrubins » 10 Feb 2017, 19:29

When will be the release of MMO, the date?

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Xkeithstonex
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Xkeithstonex » 10 Feb 2017, 20:15

I really like the look of the enemy weapons, will these be lootable and usable by players who defeat these types of enemies?

Also, when can we see implementation of racial armor/skins for items? The armor is looking good!

I saw that bell towers were mentioned! Will these be part of an alarm system that will be used for members of a realm?
Ubbe: So we declare war on England.
Ivar: No, in the name of our dead father, in the name of Ragnar Lothbrok, the greatest hero of our country, and in the name of Odin, we declare war on the whole world.


Tankoua
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Tankoua » 10 Feb 2017, 20:22

Mmmm i also see the picture of this weapon...
Is-it a news or a "buzz"?


Bestial
 
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by Bestial » 10 Feb 2017, 22:40

MMO


DeLuX
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Re: Development News #38 - A Peek Inside Our Art Team’s Minds

Post by DeLuX » 11 Feb 2017, 00:26

whats this bs this isnt an update... what about combat.. is it fixed no... what about the immense amounts of lag going from server to server... ohh and the 10 min lag while logging in. what about wave2 when is that coming... this is terrible why would you even post this
:evil:

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