Yotoni wrote:I agree that one successful base attack on alliances who have only Tier1 monument is bit short to deserve monuments full destruction, thus wiping claims. It is even unrealistic.
Yeah this is my issue too, when you are at lvl 1 monument (whether you've been knocked down to that through field battles or you just were never above lvl 1 monument) - someone comes along, declares war, theres one singular event one night where everyone jumps your base and destroys buildings while you and allies try to defend and if you fail, they destroy your entire base, monument, etc and you wonder off into the sunset to start a new base or ragequit (more likely for most groups after all the work that goes into a base).
For most players in LIF, the BASE - the planning of it, the building of it, etc, is A MAJOR MAJOR aspect of the game....to have the actual defense of something you've spent months building be determined in one event one night is kinda weird.
I always thought the staged battles would be a series of defenses of your base against the attacker, each one reducing the monument, and only after winning a couple sieges over a couple nights could they reduce you to lvl 1 and wipe you out.
Instead, the field battles are how this process is done - which is fine, except that it's definitely in the favor of numbers (in a castle the numbers effect is minimized) and you don't get the enjoyment of defending your base that you've designed and worked on for so long - you only get to do that once.