Development News #6 - Q&A

What are we currently working on.
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Arrakis
 
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Development News #6 - Q&A

Post by Arrakis » 14 Jan 2016, 16:37

Hello everyone!

The team has been busy preparing the next patch and you are busy waiting for it while playing LiF :), we’d like to take a couple of minutes to answer a few of most common questions.

Q: Will there be any roadmap for 2016, many players are waiting for it?
A: We're waiting for it too :) Seriously, so far we're consumed by MMO tests preparation, bug fixes and optimization along with better implementation of weather/seasons effects and animals pulling carts. We may be able to draft some kind of detailed roadmap after we will receive first data from MMO tests, so we can plan how many of us will be dedicated to bug fixes and how many will have time to implement features.

Q: You have implemented one of the two most voted features: weather/season effects. When will the second one: Animal pulling carts be available?
A:
We're working on it, hopefully it will be implemented before MMO beta tests (March 2016)

Q: Will there be any changes in the skill tree system?
A: Yes, we have some plans to make shorter skill lines and make them more logical, while preserving combat and crafting diversity balance.

Q: When will furniture become usable?
A: Hopefully this one will be another implemented user voted feature after we are done with seasons and animals pulling carts - sometime in the middle of this year.

Q: Are you going to improve ingame VOIP quality?
A: Currently we're using Steam library and infrastructure for VOIP features and can not do anything with this, unfortunately. For the MMO we plan to implement our own solution, that will be of a better quality, hopefully.

Q: Will Sawmills be functional in LiF:YO or it is only MMORPG functionality?
A: Sawmills will be working in LiF:YO. They will be overhauled to be wind driven and will be presented later this year.

Q: Are you working on performance optimizations for LiF?
A: Always. Constantly. Without rest.

Q: When we may expect Life is feudal: MMORPG to be available for testing?
A: Closed beta will be starting up this March. The original alpha testers from the first time around (approximately 700 people who donated at a certain tier), will be invited to start the testing. Then, depending on the results of that testing, after a couple of weeks or so, the servers will be opened up to admit the masses.

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