Bobik: I'm against skill trees without a skills branches/chains, because it will create too much of diversity with most of players still sticking to one "popular" or OP build
Khan- wrote:Revann1 wrote:apologies but these are horrible ideas, please refrain from any inspiration from WOW, this game is not for classes, not for any type of restriction.
the game has always been designed to have medieval classes and nothing like heavy plate armor with crossbow and cavalry skills...
Blackberrygoo wrote:This games such a joke , they can't even get prerequisites and skill trees correct . Such a close minded game that takes away freedom so much in a supposed sandbox . If you want a real pvp and empire building game thay doesn't restrict the way you make your character like some crappy WOW clone then go play MOrtal Online , this game LIF is trash and has been since they released the game prematurely . LIF is dead , please move on folks and stop supporting these rusky crooks .
I Honestly hated the first implementation of the skill tree and this one is going to be even worse, why the fuck would I need to master bows before I use a crossbow ? They are completely different skills . And why the hell were certain armors tied to certain weapons ? It's the complete OPPOSITE of what a true sandbox is about . This game sucks .
Olivemanchester wrote:Blackberrygoo wrote:This games such a joke , they can't even get prerequisites and skill trees correct . Such a close minded game that takes away freedom so much in a supposed sandbox . If you want a real pvp and empire building game thay doesn't restrict the way you make your character like some crappy WOW clone then go play MOrtal Online , this game LIF is trash and has been since they released the game prematurely . LIF is dead , please move on folks and stop supporting these rusky crooks .
I Honestly hated the first implementation of the skill tree and this one is going to be even worse, why the fuck would I need to master bows before I use a crossbow ? They are completely different skills . And why the hell were certain armors tied to certain weapons ? It's the complete OPPOSITE of what a true sandbox is about . This game sucks .
Neither me, nor the rest of community will agree with you on this matter. We want to see the progress of the game to become more fun and attract more players.
Blackberrygoo wrote: then go play MOrtal Online .
Khan- wrote:Revann1 wrote:apologies but these are horrible ideas, please refrain from any inspiration from WOW, this game is not for classes, not for any type of restriction.
the game has always been designed to have medieval classes and nothing like heavy plate armor with crossbow and cavalry skills...
Lord_Sitruc wrote:Its not that, its more of my own play style, I want to be able to do things that I want.
On top of that some of the choices don't make sense, like why would a horseman wear chain armor when plate is the game? A horseman doesn't have to walk anywhere and would prolli wear the heaviest armor (on top of them being the richest). Or why does a berserk wear plate armor? I would rather wear something lighter so I can close faster and put my big weapons to work. + whats the point of having some of the shouts if I can't catch up to the guy I just shouted at because I am wearing a crap ton of weight?
Toren wrote:That being said, I assume most weapons are going to get a huge revamp soon to make the game more balanced and diverse across the board. However, it is worth pointing out as Azzerhoden said, 400 skillpoints might be a bit too much for the new trees if the devs really want specialization. I think they're assuming that most people will run equipment maintain, but honestly why would anybody run it since it drops max gear durability, other than for poisons which need a revamp themselves.
Lord_Sitruc wrote:I think they are more expecting everyone to grab formations as I think they said that they are increasing the bonus, and the bonus grows for every person that has formations that is in the formation.