Guild Permissions (Containers)

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Leo0
 
Posts: 12
Joined: 01 Dec 2017, 07:07

Guild Permissions (Containers)

Post by Leo0 » 25 Jan 2018, 10:08

It would be great if you could add some rules (Town/Realm) for accessing different containers.

That for examples chests are only available for Viscounts.

In the current state isn´t any differency between using stuff (doors, tools,etc) and accessing containers in general.
At least this should be a possibility....

Of Course with current state you depend on the trust and roleplaying abilitys of everyone, but with just a bit more micromanaging it would motivate the members to raise in the ranks.


Jdalton222000
 
Posts: 22
Joined: 06 Dec 2017, 18:41

Re: Guild Permissions (Containers)

Post by Jdalton222000 » 29 Jan 2018, 22:33

I believe I saw that adding permissions to containers was something on their to-do list.

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Tashka
 
Posts: 227
Joined: 02 Dec 2017, 17:00

Re: Guild Permissions (Containers)

Post by Tashka » 30 Jan 2018, 10:00

I really hope it will be a thing someday.
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ChachoDyer
 
Posts: 18
Joined: 10 Dec 2017, 17:16

Re: Guild Permissions (Containers)

Post by ChachoDyer » 02 Feb 2018, 08:12

I would add some extra permisions like for instance peasant can leave objects of their work in containers but cannot withdraw from them for instance


Jdalton222000
 
Posts: 22
Joined: 06 Dec 2017, 18:41

Re: Guild Permissions (Containers)

Post by Jdalton222000 » 03 Feb 2018, 13:21

I'm pretty sure I read somewhere that they are working on container permissions and I believe locked doors for rooms in houses or a way to give players their own space and player access to storage.

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