Spoiler
New features and tweaks:
- You can now change temperature scale type (C / F)
- You can now set in scripts what types of resources will be stored in buildings (for modders)
- Multiple tutorial fixes
- Fixed disappearing villagers (The truth is out there!)
- Fixed some bridges building issues
- Fixed some post road terraforming visualization bugs
- Paused construction work will prevent builders already assigned to that building from continuing construction work
- Fixed occupied by a building cell’s visualization
- Fixed a bug where F11 did not hide pinned windows
- Fixed a sound-related bug, where click sounds cannot be heard if some buildings are selected
- Fixed mine icon not being visible if the mine itself is empty
- Fixed some crashes