LiF: Forest Village (version 1.0.6189)

Recent changes to your favorite game.
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Arrakis
 
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LiF: Forest Village (version 1.0.6189)

Post by Arrakis » 26 May 2017, 19:15

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Patch notes (ver. 1.0.6189):

New features and tweaks:
  • Implemented and enabled Steam Workshop support. Modding API updated
  • You can hunt with a bow now
  • Added an entirely new music soundtrack along with many new ingame sounds
  • Improved quality and performance of our rendering engine
  • Implemented Castle Keep. We have future plans to implement tech trees, these will be available within the Castle interface
  • Implemented upgradeable Castle walls and Castle Towers that protect from wild animals …for now *cough* Viking raids *cough*
  • Castle Smithy implemented (more effective)
  • Castle Barn implemented (more effective)
  • Implemented village statistics via the Accountant's house
  • Implemented the Market and trading
  • Donkey farm can now be constructed to boost your village transportation capabilities
  • Improved tutorial
  • New landscape and landscape generator algorithm implemented
  • Some small balance tweaks
  • Added a lot of new textures to the game

Bug fixes:
  • Significantly optimized game performance, especially in a multithreaded environment
  • Optimized RAM consumption
  • Fixed a few bugs that forced villagers to randomly get stuck and die
  • Fixed name generation related crashes
  • Fixed few bugs in multithreaded calculations

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