Spoiler
New features and tweaks:
- Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now
- Made terraforming tool more informative and user-friendly
- Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom
- Many-many new modding features and possibilities
- Some new buildings that increase happiness are added
- Implemented a new school upgrade
- New tutorial elements
- Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 1024x768) and 4K resolution
- Mood system is redesigned and we are balancing this system at the moment
- You will see a proper icon over the pasture if there is sick animal on it. “Slaughter” button will slaughter diseased animal first.
- Resources in market will be included into total town resources statistics. Tweaked marketplace trading balance
- Students now always pick a closes school to visit
- Rain and water are no longer gets inside the buildings
- If you zoom close enough to a worker you will be able to see what kind of food he wants to eat
- Modding documentation extended
- Save-process optimizations and bugfixes
- Game statistics fixed
- Pathfinding and navigation system were optimized and are 15-30% faster now
- Fixed save/load window bugs
- Villagers on donkeys does not extinguish fires now
- Fixed first person camera bobbing bugs
- Many bug fixes and many less noticeable changes