Spoiler
New features and tweaks:
- Provided some Judgment Hour related fixes. (JH will not be active for now, until we completely fix it. Expect JH to start working closer to this Friday.)
- Tweaked some combat skill multipliers to slow their progression a bit
- Soft stamina (that represents your oxygen level while underwater) drains significantly slower now, while you’re underwater
- Vassal States can not change their political states and can only remove ally to break away from their suzerain
- Buildings outside of claimed areas can now be damaged with siege weaponry
- ‘Trespassers’ no longer works on your enemies (members of the guild you’re officially at war with)
- Added proper mass players messaging to avoid the whole, ‘Now you are the leader of Beta Testers’ prefix
- Fixed the 2nd main reason for server crashes. The main reason is still being worked on
- Owner timer on movable objects (horses, furniture etc.) is fixed and has priority over the claim. While dismounting your horse on an enemy claim you will have a certain amount of time to remount your horse, while the timer ticks
- Guilds in official ally and war standings will not suffer from alignment penalties while ‘interacting’ with each other
- Implemented some server log-related optimization to improve server performance
- Fixed the monument upgrade progress bar not being rendered in some situations