New Features and Tweaks:
- Closed all known console commands and cheat scripts (including the aimbot) abuses
- Updated Arbalest and Light Crossbow models and implemented skins for them
- Appropriate character attributes should now raise even if a skill that was used is locked and does not raise
- Added FOV and Particle Settings to the Video Options of the game
- Damage inflicted to a horse now depends on the height it is falling from
- Allied guild members can now damage movable objects on a claim - this is to counter movable objects that were brought and placed by attackers (and were invulnerable for defenders)
- Movable objects in the Central City of Abella should decay properly now to prevent littering within the area
- Abilities/Actions that you are unable to do on a claim/with an object is now grayed out in your context menu
- You can no longer bring your cart onto foreign claims
--- Poison tweaks--- - “Arghhhh!” Warcry should now remove poison effects - full effect from alcohol should be back too
- Snake bite random event duration has been lowered from 60 to 30 seconds and an antidote should properly remove this effect now
- The duration of poison effects now scale linearly from 30 to 60 seconds depending on the quality
- Depending on its magnitude, poison will remove the following values per second:
- HARD_HP by 0.05 to 0.55 "Poisoned"
- SOFT_HP by 0.075 to 0.825 "Poisoned: Numb"
- HARD_STAMINA by 0.2 to 1.1"Poisoned: Grave Weight"
- SOFT_STAMINA by 0.25 to 2.75 "Poisoned: Lungs of Stone"
- Decrease these stats for the period of the duration:
- SOFT_HP by 1.8 to 19.8 "Poisoned: Eternal Sleep"
- SOFT_STAMINA by 2.6 to 28.6 by "Poisoned: Breathtaker"
- Updated Alchemist Lab, Brewing Tank and a number of other unmovable object models
- Updated and corrected some character’s outfits and armor models
- A couple of fixes and tweaks dedicated to the improvement of the newcomers’ experience
on Newbie islands
- Fixed an exploit that allowed players to reconnect faster than allowed and also perform combat logging
- Fixed Instanced Battle inventory bugs
- Fixed a bug with the Instanced Battle interface windows showing wrong button states in some cases
- Chat messages informing about exceptional items crafted now provide correct quality information
- You can no longer get the crafting skill increase while being hit while wearing the crafting outfit
- Fixed an issue that prevented you from getting 100Q crop harvests
- You can no longer try to repair Throwable weapons