Spoiler
New Features and Tweaks:
- Added information about an arena’s queue while player is waiting in said queue
- Added designated PvP battlegrounds on Newbie Islands
- Players are unable to upgrade their guild’s monument for 7 real-life days from it downgrading
- Implemented an option to ring the decorative bell towers
- Export of Flux and Flavour between worlds is now allowed
- ‘Stone Wall with Inverted Stairs’ and ‘Stone Wall with Stairs’ recipes now require the same amount of resources
- You can no longer use Baromsag to improve the quality of precious stones
- Warehouse/wooden warehouse space limit increased (5000->15000) - Large Warehouse limit increased (15000->50000)
- Unmovable objects’ individual access rules are fixed and should now work properly
- Implemented two major physics and horse related optimizations that should minimize the amount of lag in crowded open world areas and IB battles
- Certain effects (armor type effects, premium effects etc) are no longer removed upon entering the arena or respawning after dying in the arena
- Fixed a couple of arena-related crashes
- Fixed a small lag spike at the end of each crop and forest growth iterations
- Fixed some client crashes related to distant lands rendering
- Guild lands should now be properly updated with a monument upgrade
- You can no longer bury the Ferryman with terraforming actions on the Newbie Islands
- Viscount and Viscountess should now be able to declare IBs on enemies
- Premium titles should now be properly passed across the server node borders and should not disappear
- Fixed influence radius information in the guild monument window
- Incorrect calculation of blueprint chances during the carpentry abilities has been fixed