LiF:YO Early Alpha (version 0.2.10.5)

Recent changes to your favorite game.
User avatar
Arrakis
 
Posts: 5455
Joined: 25 Oct 2013, 14:11
Location: Space

LiF:YO Early Alpha (version 0.2.10.5)

Post by Arrakis » 29 Dec 2014, 16:48

In our last patch of 2014, we have some more render optimizations, and the emote system, providing more ways to express yourself and beautify the harsh medieval world around you. #lifeisnotTHATfeudal

Patch notes (ver. 0.2.10.5):
  • Added dozen of emotional animations to help you to better express yourself. You can find those emote abilities in a Skill Book (L) in a General Actions skills tab. Just drag them on your hotbar and use according to your gameplay situation :)
  • Wild animals should now renew their population each gameplay night
  • New ability, ‘Create Jewelry’ has been added. You can now craft different pieces of jewelry. Currently there is no effect from wearing jewelry, but in some of the following patches we will implement a Luck bonus from jewelry that will affect almost all peaceful and combat actions that your character is performing
  • New ability, ‘Create Decorations’ has been added. You can craft some animal trophies and paintings to decorate your medieval dwelling
  • Chances of finding gems and mineral catalysts while digging tunnels has been increased
  • Updated and corrected a few models to improve their beauty and correct some rendering bugs they had
  • Fixed a lot of objects so they can be carried in a more appropriate way (instead of carrying a table on the top of your head)
  • Fixed few more client side crashes

Return to Patch Notes