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- New features:
- Horses mechanics are partially released. You can tame and breed horses and use a new building to train them into warhorses for riding
- Unarmed combat is implemented. It is available for everyone, but it can only be somewhat effective with a high level of Unarmed skill. Disarming of polearm weapons with unarmed parrying has been implemented
- Alcohol brewing crafting chain is implemented. Look out for new Brewing tank object in your construction menu
- The wine press can now be used to squash apples and grapes to produce raw materials for a Brewing Tank
- The cooking pot can be used to produce malt for further beer brewing in a Brewing tank
- You need any bottle of alcohol now to finish creation of your alchemy potion. Alchemy potions are now called “cocktails”
- Cocktails (ex. potions) will now give positive or negative effects upon drinking and can be used to poison your melee weapons
- Placeholder alcohol intoxication (“Full”) visual effect implemented
- Some crafting outfits now provide a significant bonus to several crafting skill values
- Luck now can be increased by wearing jewelry. Luck affects almost all crafting and combat abilities and actions now
- Tamable wild horses now appear in the wilderness
Bug fixes: - Fixed a recent bug with some terrain textures appearing black and some fields becoming paved roads and vice versa. Server maintenance must be performed to have these textures fixed
- Fixed bug that allowed you to stack unit formation bonuses that resulted in an imbalanced amount of positive effects
- Fixed camera bobbing in some cases, especially during melee combat
- Fixed some cases where you were unable to see the blocking/parrying animation of your enemy properly
- Numerous minor fixes
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