LiF:YO Early Alpha (version 0.7.0.4)

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Arrakis
 
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LiF:YO Early Alpha (version 0.7.0.4)

Post by Arrakis » 20 Aug 2015, 18:56

Spoiler
Patch notes (ver. 0.7.0.4):
    New features:
  • Mentoring for crafting skills and Drill for combat skills are implemented. You need to build a school that will allow one teacher to mentor/drill up to 5 students per in game day
  • Implemented all mounted and verus mounted abilities and functionality. Inspect your Skill book for details and corresponding abilities
  • Implemented “Coup de Grace” ability to finish off unconscious players
  • Implemented a proper repair ability for inventory objects (weapons, armor, tools). It demands some repair kits, but does not lower Maximum Durability that much
  • Tweaked building abilities, so you can initiate construction on a wider variety of ground types (paved road, rock fragments etc.)
  • Implemented “Set Up” ability in the Combat Preparations skill. It allows you to place Defensive anti-cavalry fences before a fight. Galloping horses will be heavily damaged or killed if they hit this spiked fence.
  • Tweaked “Coward!” warcry. It no longer causes a knockdown (only stagger), chance of occurrence is lowered, penalty for shooting accuracy of a victim increased.
  • Wild animals are now spawned according to their biomes (wild horses on grasslands, predators in woods etc.)
  • Implemented a proper “Remove Ruins”, which will allow you to remove ruins faster and salvage some materials out of them
  • Added some sounds for different ingame events
  • Corrected all in game messages according to proper English language rules

    Bug fixes:
  • Fixed a serious GUI bug when closing dialog message with the [x] button that prevented the appearance of new dialog messages
  • Fixed some bugged house and wicket models that prevented you from entering
  • Multiple client side crashes fixed
  • Wild animals should no longer be spawned in or run too deep into water
  • Lowering Voice chat volume should no longer lower volume of in game sounds (footsteps, animals etc.)
  • Fixed AZERTY keyboard related bug with inability to rebind some key bindings
  • Fixed an issue with some Yes/No messages and localization
  • Fixed some GUI window related bugs that prevented them from being properly closed
  • Fixed beehive related bugs and minor exploits
Spoiler

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