Hey everyone,
While we’re working super hard on LiF:MMO, we are still supporting LiF:YO version, of course! This current patch is dedicated to a few rare client crash fixes.
In MMO news:
We’re currently reworking, and improving the central starting town, as well as stabilizing integration with our new launcher.
On top of this, we’re also developing a new forest growth algorithm (which will be implemented in both games) and improving our minigame system - as well as the usual, and continued, support for LiF:YO!