LiF:Your Own (version 1.3.1.0)

Recent changes to your favorite game.
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Arrakis
 
Posts: 5455
Joined: 25 Oct 2013, 14:11
Location: Space

LiF:Your Own (version 1.3.1.0)

Post by Arrakis » 11 May 2017, 17:31

Spoiler
Patch notes (ver. 1.3.1.0):

Bug fixes:
  • You can build on unflattened terrain tiles in GM mode now
  • You can dig a tunnel near flattened tiles now
  • No more unknown damage type, correct type of received damage (impact damage) is properly indicated now
  • No more dying from falling on respawn. We have implemented a new spawn algorithm.
  • Melee damage to movable objects works as intended now
  • No more infinite stun when being knocked down while riding a horse
  • Terrain quality setting is preserved after the game restarts now
  • Death resets food quality multiplier to default value now
  • Rope was not a realistic item for higher tier monuments and does not contain enough value. More appropriately valued items will be needed to increase claims at higher tiers.

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Saar
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Posts: 309
Joined: 05 Jul 2016, 14:26
Location: Toulouse - France

Re: LiF:Your Own (version 1.3.1.0)

Post by Saar » 11 May 2017, 17:36

Traduction française disponible sur von Culm


Karlsans
 
Posts: 15
Joined: 16 Jan 2015, 22:17

Re: LiF:Your Own (version 1.3.1.0)

Post by Karlsans » 19 Nov 2017, 18:23

how how how

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