Mega Crash Fix! (0.9.4174)

Everything you need to know about what’s happening in Life is Feudal.
User avatar
Arrakis
Website & Forum Manager
 
Posts: 2288
Joined: 25 Oct 2013, 14:11
Location: Poland

Mega Crash Fix! (0.9.4174)

Post by Arrakis » 04 Sep 2016, 00:50

Life is Feudal: Forest Village


Hey fellow villagers!

We’ve been working tirelessly, late into the night - fueled by takeout food and desperation - to fix the crashes that some of our players were experiencing (thank you for giving feedback, which greatly speeds up the process!). We’ve managed to solve a large amount of the issues that were leading to crashes - phew.

Please let us know if you still experience crashes so we can get to the bottom of them once and for all!

We also released a patch earlier today with a few small features:

  • We slightly reduced the memory usage of the game
  • Little improvements in the view culling system
  • Added some cosmetic models in the game
  • Caches for game data (like models, textures, animations) are refactored and now work faster
  • Save process now consumes less memory
  • Some bug fixes on multithreading
  • Miners are split into stone/iron
  • Farmers are split into fruit/vegetables
- The team


Return to News and Information