Ghost_swe79 wrote:I only have a file in the database called cm_objects.xml
You're not looking in the database, that's the file system. The database can only be access through an SQL client. Try HeidiSQL.
Ghost_swe79 wrote:I only have a file in the database called cm_objects.xml
Crodak wrote:I tried to change the object size... but it doesnt work.... the count is raised in the inventory window, but it doesnt accept the additional overweight things.
i changed in the local file in my steam folder and on the server in the object type table
what may be the reason fpr this ?
Malkom wrote:I changed a lot of things in his recipes on the server. However, the GUI of production remained the same values. Can I change the pictures on the ones that I need?
Maegfaer wrote:Crodak wrote:I tried to change the object size... but it doesnt work.... the count is raised in the inventory window, but it doesnt accept the additional overweight things.
i changed in the local file in my steam folder and on the server in the object type table
what may be the reason fpr this ?
One possible explanation is the patch.sql file overwriting your changes. It is executed at server start. You can check if the database entry have reversed to their old value. If so, then it's most likely patch.sql doing it.
Maegfaer wrote:Maegfaer wrote:Crodak wrote:I tried to change the object size... but it doesnt work.... the count is raised in the inventory window, but it doesnt accept the additional overweight things.
i changed in the local file in my steam folder and on the server in the object type table
what may be the reason fpr this ?
One possible explanation is the patch.sql file overwriting your changes. It is executed at server start. You can check if the database entry have reversed to their old value. If so, then it's most likely patch.sql doing it.
I encountered this issue myself, and had to append my SQL code to dump.sql to not have my database changes overwritten. Things changed since last year it seems.
Maegfaer wrote:Officinale wrote:What do I need to set to be able to flatten paved roads on my server?
Extract the attached ZIP in /scripts/server/ on the server-side
On the client-side, edit the file /scripts/cm_substances.cs and find the StoneRoad entry (should be the last one). Change canBeShaped = 0 to canBeShaped = 1
In /data/skill_types.xml (both server and client side), add substance 177 to all the appropriate terraforming (flatten etc) abilities.
Maegfaer wrote:.