Arrakis09 wrote:Well it does work kinda, though I am getting some suspicious .NET framework error each time when I launch it.
My suggestion: Make an online map that doesn't have to be downloaded.
Current Version: 1.0.6
Added error logging. error.log file is created in the same folder automatically in case some unexpected error occures (since all expected errors were fixed already). Please send me details if something happens.
Previous version stays available just in case.
Have managed to catch this issue - caused by different regional settings when reading the markers.xml file. Should be fixed now.Arrakis09 wrote:Well it does work kinda, though I am getting some suspicious .NET framework error each time when I launch it.
Telakh wrote:I've been busy lately. Will have a look at the server and program later today.
Strategos wrote:Ummm...
It seems that I get a strange message when trying to download your map:
"Chrome has blocked malicious file."
Should I be worried or is this just a bug?
Update to version 1.2.4
Network connection protocol upgraded.
Added support of upcoming features.
Markers are not split on:
Local - stored locally in your PC, visible only to you.
Guild - stored on server, visible to your guild. Can be removed/modified by owner or guild officers.
Alliance - stored on server, visible to entire allience. Can be installed by guild leaders, removed/modified by owner or alliance officers.
Global - stored on server, visible to all.
Alliance markers are still under construction.
Guild markers are working though the guild interface is still under construction. Should be available soon.
User registration/login is working though I'm not presentating it yet since any user has to be attatched to a guild manually.
Please update the client beacuse the connection protocol has been changed.. Thank you.
Update to version 1.2.6
Markers, height lines and server grid are now toggled through the menu.
Added the option to select types of markes to display. Now you can toggle them on/off.
Update to version 1.2.7
Heightlines fixed.
Baelgor wrote:Awesome work guys!
Update to version 1.2.10
Added map scale line in meters.
Fixed an error with heightlines.
We've generated it ourselves.trashman wrote:Where did you get the map image from?
Some skill, some effort and some data-mining.Wolfhelm wrote:how did you get the starter island / yo map?