Petition to make logging out players vulnarable for attacks

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Should players model be vulnarable more then 1 sec after logging out?

Poll ended at 15 Apr 2017, 08:07

Yes. I think its not fairplay that you attack someone and he just logs out with loot
32
94%
No. People should be able to log out, if they think they are going to loose
2
6%
 
Total votes : 34

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Zohann
 
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Petition to make logging out players vulnarable for attacks

Post by Zohann » 16 Mar 2017, 08:07

Ok. There were many talks about this, and people mostly find it not fairplay, that if they win they may have chance not to gather the fruits of their victory, just because their opponent logs out with all the loot. Such situations are always frustrating and disappointing, and certainly should not be the part of this game. Some people already take it as a strategy.

This issue has a long history of discussions, though previously the game was too instable and people were crashing much more often, which would meant themselves being left vulnarable if it had been implemented at that period. But situation is different now. Maybe it is time to finally add it and test it, as the wave 1 test runs soon will end, and wave 2 is not so far from us.
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Kifit
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Re: Petition to make logging out players vulnarable for attacks

Post by Kifit » 16 Mar 2017, 08:53

Petition don't need for that.
Patch to increase timer relog already done.
On new big content patch or in OBT will be release it
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Zohann
 
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Re: Petition to make logging out players vulnarable for attacks

Post by Zohann » 16 Mar 2017, 09:04

[quote="Kifit"]Petition don't need for that.
Patch to increase timer relog already done.
On new big content patch or in OBT will be release it[/quot]

Such things better be tested before OBT, and this issue was postponed for far too long. If you say that it is done, then why should not it be already implemented on the next test run? That is the message of the poll.
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Sharana
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Re: Petition to make logging out players vulnarable for attacks

Post by Sharana » 16 Mar 2017, 14:27

25) Are you planning to include system of "combat log" like mortal online or other game ? People to wait like 30 seconds in game before disconnect for avoid combat log ?
- It’s already in QA test. Maybe next patch.

bobik-s-pvp-q-a-with-blood-pact-2-2-2017-summary-t22404/

That's from the interview one and half months ago. They definitely want to make it, there was even 1 early QA iteration. Let's hope it will be done for the next test run, but we as players can't really speed it up.

Wave 1 ending soon ... depends how you look at it. 2 from 4 or even 5 testruns before wave 2 means that we experienced like the half of it still.
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Arrakis
 
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Re: Petition to make logging out players vulnarable for attacks

Post by Arrakis » 16 Mar 2017, 14:56

Indeed we're still working on this system. There were some issues and we are currently testing and fixing it. It won't be long now ;)

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Zohann
 
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Re: Petition to make logging out players vulnarable for attacks

Post by Zohann » 16 Mar 2017, 15:06

Arrakis wrote:Indeed we're still working on this system. There were some issues and we are currently testing and fixing it. It won't be long now ;)


The petition worked!!! :D

Going to make more and more petitions!!! :crazy: :crazy: :crazy:
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Kifit
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Re: Petition to make logging out players vulnarable for attacks

Post by Kifit » 16 Mar 2017, 15:19

Degoyl wrote:
Arrakis wrote:Indeed we're still working on this system. There were some issues and we are currently testing and fixing it. It won't be long now ;)


The petition worked!!! :D

Going to make more and more petitions!!! :crazy: :crazy: :crazy:

Sure. Make more petition for distract Dev team
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Azzerhoden
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Re: Petition to make logging out players vulnarable for attacks

Post by Azzerhoden » 16 Mar 2017, 15:39

Your petition is idiotic as this has been discussed numerous times and resolution has been planed for some time. Given that its such a minor thing compared to other, much larger issues, it has not been appropriate to deal with before.
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Zohann
 
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Re: Petition to make logging out players vulnarable for attacks

Post by Zohann » 17 Mar 2017, 08:18

Azzerhoden wrote:Your petition is idiotic as this has been discussed numerous times and resolution has been planed for some time. Given that its such a minor thing compared to other, much larger issues, it has not been appropriate to deal with before.


Yeah, its such a minor thing for your RP, for sure. An issue, which exists for years and discussed for years, yet nothing was done until now, past few years, and totally harasses the full-loot system in PVP, which MMO will be about. Some RP-PVE farmers just got acustommed to log out when someone approaches them. Some even log out in the end of the battle, what we have seen during our battles in the last test run. Glad to hear, that it is going to be fixed, though I thing such things should have been fixed long time ago before those cosmetic updates we had.
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Azzerhoden
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Re: Petition to make logging out players vulnarable for attacks

Post by Azzerhoden » 17 Mar 2017, 16:09

Degoyl wrote:Yeah, its such a minor thing for your RP, for sure.

Yet another ignorant peasant. Can't wait for the MMO to launch.
Degoyl wrote:An issue, which exists for years and discussed for years, yet nothing was done until now, past few years, and totally harasses the full-loot system in PVP, which MMO will be about. Some RP-PVE farmers just got acustommed to log out when someone approaches them. Some even log out in the end of the battle, what we have seen during our battles in the last test run. Glad to hear, that it is going to be fixed, though I thing such things should have been fixed long time ago before those cosmetic updates we had.


I always find it funny that players who login and play a PvP, full loot game log out at the first sign of conflict. I also find it kind of funny there's such a thing as a surrender button and a flee button, as well as how someone could be so wrapped up around virtual loot within a YO or beta instance, but maybe that's just me.

Regardless, you are also mistaken to assume that the person working on the 'cosmetic' parts of the game is the same person who works on the code around networking and object model generation/destruction. As long as its working before the open beta launch there is really nothing to complain about, or gloat about.

Or, more accurately, to make poor attempts of gloating.
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Azzerhoden
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Re: Petition to make logging out players vulnarable for attacks

Post by Azzerhoden » 17 Mar 2017, 16:13

@Kifit - Love the sig. Nice work!
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Blackberrygoo
 
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Re: Petition to make logging out players vulnarable for attacks

Post by Blackberrygoo » 02 Apr 2017, 15:22

Zohann wrote:
Azzerhoden wrote:Your petition is idiotic as this has been discussed numerous times and resolution has been planed for some time. Given that its such a minor thing compared to other, much larger issues, it has not been appropriate to deal with before.


Yeah, its such a minor thing for your RP, for sure. An issue, which exists for years and discussed for years, yet nothing was done until now, past few years, and totally harasses the full-loot system in PVP, which MMO will be about. Some RP-PVE farmers just got acustommed to log out when someone approaches them. Some even log out in the end of the battle, what we have seen during our battles in the last test run. Glad to hear, that it is going to be fixed, though I thing such things should have been fixed long time ago before those cosmetic updates we had.


You cannot convince the fanboys that their god is broken . LIF YO is so broken not only due to it's poor code , ui and design decisions but also due to the large amounts of people that had protected it when it was clearly a half baked game - the release was even too hasty , effectively ruining this game . I hope the MMO is better , but there's not much hope seeing the poor business model of selling the mmo again - even though we already should have access to it , not to mention the poor health and short length of time these "beta servers" are up for (ps - only good games do short closed beta tests, not crap games that need all the help they can get , that's what open alphas are for, which you needed a lot more of).

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Azzerhoden
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Re: Petition to make logging out players vulnarable for attacks

Post by Azzerhoden » 02 Apr 2017, 21:09

Blackberrygoo wrote:You cannot convince the fanboys that their god is broken . LIF YO is so broken not only due to it's poor code , ui and design decisions but also due to the large amounts of people that had protected it when it was clearly a half baked game - the release was even too hasty , effectively ruining this game . I hope the MMO is better , but there's not much hope seeing the poor business model of selling the mmo again - even though we already should have access to it , not to mention the poor health and short length of time these "beta servers" are up for (ps - only good games do short closed beta tests, not crap games that need all the help they can get , that's what open alphas are for, which you needed a lot more of).


Nor can you convince the ignorant that they lack reading comprehension skills.
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Losthorizon350
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Re: Petition to make logging out players vulnarable for attacks

Post by Losthorizon350 » 04 Apr 2017, 06:16

I guess it should be implemeted for sure. Scoundrels logging out when they're feeling they're will go down are really pissing me off.

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Azzerhoden
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Re: Petition to make logging out players vulnarable for attacks

Post by Azzerhoden » 04 Apr 2017, 17:20

Losthorizon350 wrote:I guess it should be implemeted for sure. Scoundrels logging out when they're feeling they're will go down are really pissing me off.


<nod> The promised code change is long overdue. :(
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