New features and tweaks:
- Implemented a dark Revoking ritual. It works only during JH and allows for attackers to remove a personal claimed area protection from the claims that are placed on top of a defending guild’s claim. The ritual takes some time to cast, is noisy and can be noticed by smoke coming out of the caster
- All siege equipment, including trebuchets will be vulnerable to damage regardless of where they’re deployed and they will receive damage whether JH is active or not
- Rope price reduced
- Provided some more cross server border stabilization fixes
- Fixed unlimited stun bug, when you get stunned while riding a horse