LiF:Forest Village Early Alpha (version 0.9.6156)

Recent changes to your favorite game.
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Arrakis
 
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Joined: 25 Oct 2013, 14:11
Location: Space

LiF:Forest Village Early Alpha (version 0.9.6156)

Post by Arrakis » 12 May 2017, 15:27

Spoiler
Patch notes (ver. 0.9.6156):

New features and tweaks:
  • Added some sounds for different activities and buildings
  • Tweaked gatherers to be less effective
  • Tweaked farmers to be more effective on fields
  • Added some cosmetic improvements to lighting and PBR algorithms
  • Added Spanish language localization

Bug fixes:
  • More than one hundred different code bugfixes and crash fixes
  • Provided a lot of fixes in scripting API. API has changed. This might result in some mods no longer being compatible
  • A lot of optimizations, especially for x5 x10 gameplay speeds
  • Pastures operation optimized
  • Fixed a bug with slow animals slaughtering in pastures
  • Fixed hotbar shortcuts bug
  • Fixed a problem with early harvest button on the fields interface
  • Game should require less RAM now

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Grieswurst
 
Posts: 39
Joined: 06 Jan 2017, 16:18

Re: LiF:Forest Village Early Alpha (version 0.9.6156)

Post by Grieswurst » 15 May 2017, 08:29

This game seems to be dead. Months of waiting for a new patch that is that tiny and literally fixes nothing nor bringing anything new.

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Octopuss
 
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Joined: 12 May 2017, 13:31

Re: LiF:Forest Village Early Alpha (version 0.9.6156)

Post by Octopuss » 15 May 2017, 13:53

Grieswurst wrote:This game seems to be dead. Months of waiting for a new patch that is that tiny and literally fixes nothing nor bringing anything new.

Feel free not to play it then.

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