Vanity Buildings for Finished Product

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Taablarna
 
Posts: 8
Joined: 08 Jul 2017, 17:04

Vanity Buildings for Finished Product

Post by Taablarna » 11 Jul 2017, 18:46

Since game's building tree looks a bit naked and larger cities will be repeative, this thread could be for collecting buildings that should be in finished product - so now stress for developement, work in peace with more important issues for now.

Churches and shrines

I know devs have plans for these already, but there is more to come;
Since game's lore is clearly not christian, any religios symbols in churces should be something else than of real life religions.

That would;
A) Be in line with the lore with all kinds of ferrymans and stuff
B) Would not cause any religious problems if someone more religious wants to join a city, but worship a god that his/her holy texts ban from worshipping

For diversity purposes there should be atleast 3 different building lines for churches. That would allow RP players to have convlicts for religion and even "normal" players would like to choose one closest to their own historical background. There shouldnt be any difference in perks for different buildings since that would mean more balancing work to be done, and balancing already is a major issue in any multiplayer game. Churches could be inspired by catholic, orthodox, baltic pagan and early viking cultures for example.

Extras;
Players should have option to paint their religious symbol on their shield and carry their religious symbol as necklare.

Sauna

Sauna would clearly be very low priority building, only nice-to-have thing when everything important is already done. Scandinavians, speacilly finnish players would like to have one.

A Bar

Another nice-to-have building. People could gather in one, get their character to get drunk, talk crap and waste their money on game of dice, poker or whatever people in feudal ages played.

Sorry for bad english.

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