Arrakis wrote:Just to make sure, did you select your character in the launcher prior to clicking 'play' button?
Yes. The character does show up and it says its in Abella. Also the server status shows as Available in green. I then go through the normal sequence.
I want to point out this part in the log:
INFO 2017-07-17 07:06:44.433 {} <> [130360] CsClient::sendDetach() -- Terrain 243
WARN 2017-07-17 07:06:44.433 {} <> [130360] CsClient::sendDetach() - ter#243 not in preloading list
INFO 2017-07-17 07:06:44.433 {} <> [130360] CmChangeStore::init(243) -- was not inited before!
INFO 2017-07-17 07:06:44.433 {} <> [130360] CmChangeStore::init(243) -- preloading mode!
INFO 2017-07-17 07:06:44.450 {} <> [130360] CsClient::sendAttach() -- Terrain 243 have versions: 36101 / 10462 / 21708
WARN 2017-07-17 07:06:44.541 {} <> [130361] Warning - Tick [130361] took 333 (>64) ms!
ECHO 2017-07-17 07:07:10.609 {} <> [150257] QtTcpSocketController::onDisconnected() - error: (1) The remote host closed the connection
WARN 2017-07-17 07:07:10.609 {01} <clContentServer::onDisconnected> [150257] clContentServer::onDisconnected 9078 1 The remote host closed the connection
ECHO 2017-07-17 07:07:10.609 {} <> [150257] TCPConnection::onRemove(contentServer[9078]) -- init socket remove. Last error: (1) The remote host closed the connection
ECHO 2017-07-17 07:07:10.609 {} <> [150257] TCPConnection::onRemove(contentServer[9078]): Connection time: 60 s. Bytes received: 2155572, Bytes sent: 584, Download: 35.1 kbps, Upload: 0.0 kbps
INFO 2017-07-17 07:07:10.609 {01} <clContentServer::onRemove> [150257] 9078 IP::0 60 2155572 584 1 The remote host closed the connection
ECHO 2017-07-17 07:07:10.609 {01} <clContentServer::onRemove> [150257] [NED] Mapping outgoing string: [18]wantCS to index: 2 on [9059](DispatcherConnection)
WARN 2017-07-17 07:07:10.862 {01} <peerCmdCS> [150462] peerCmdCS received from Dispatcher: 9059 ll2.deelogic.net 28100 adcb5a791a76411325196aa9db1266830fb465c1
It connects to the ContentServer and downloads approximately 35KBs of data and then the connection is closed by the remote host. If I force a connection with connectToContentServer, it will stay connected forever but it will not do anything nor forward me to the GameServer.
Just to try again, I uninstalled the game completely and re-installed but it will still get stuck at initializing. I can play in the newbie island with no problems and LiF:YO on Steam with no issues, it's just when I try to log into Abella.