LiF: Forest Village (version 1.0.6285)

Recent changes to your favorite game.
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Arrakis
 
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Joined: 25 Oct 2013, 14:11
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LiF: Forest Village (version 1.0.6285)

Post by Arrakis » 27 Jul 2017, 14:11

Spoiler
Patch notes (ver. 1.0.6285):

New features and tweaks:
  • Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now
  • Made terraforming tool more informative and user-friendly
  • Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom
  • Many-many new modding features and possibilities
  • Some new buildings that increase happiness are added
  • Implemented a new school upgrade
  • New tutorial elements
  • Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 1024x768) and 4K resolution
  • Mood system is redesigned and we are balancing this system at the moment
  • You will see a proper icon over the pasture if there is sick animal on it. “Slaughter” button will slaughter diseased animal first.
  • Resources in market will be included into total town resources statistics. Tweaked marketplace trading balance
  • Students now always pick a closes school to visit
  • Rain and water are no longer gets inside the buildings
  • If you zoom close enough to a worker you will be able to see what kind of food he wants to eat
  • Modding documentation extended
Bug fixes:
  • Save-process optimizations and bugfixes
  • Game statistics fixed
  • Pathfinding and navigation system were optimized and are 15-30% faster now
  • Fixed save/load window bugs
  • Villagers on donkeys does not extinguish fires now
  • Fixed first person camera bobbing bugs
  • Many bug fixes and many less noticeable changes

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Saar
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Posts: 309
Joined: 05 Jul 2016, 14:26
Location: Toulouse - France

Re: LiF: Forest Village (version 1.0.6285)

Post by Saar » 27 Jul 2017, 14:31

Traduction française sur vonCulm.fr

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