Plz fix ridiculous AI that kills the fun of PVE

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Sebas555
 
Posts: 228
Joined: 10 Jan 2015, 02:01

Plz fix ridiculous AI that kills the fun of PVE

Post by Sebas555 » 03 Aug 2017, 05:02

Is there any plans to review the AI mechanics because right now any naked with a hatchet can kill a bear with a scratch just be getting him stuck on a tree, hill or on the shore and just wack it until it falls down... it's just getting ridiculous and kills the fun of going hunting... PVE is an important part of this game and now it just fells broken... :no:


Vtl.autostate
Devoted Believer
 
Posts: 4
Joined: 12 Jul 2017, 17:03

Re: Plz fix ridiculous AI that kills the fun of PVE

Post by Vtl.autostate » 03 Aug 2017, 10:47

hunting is broken, please consider reducing the hp of all animals so it is more like a hunting then choping a tree. as the above post say, you can stuck any animal and kill it and while doing so you can level up your weapon skills with game breaking speed. Rethink the skill tree of the hunting as well it makes no sense at all


Sebas555
 
Posts: 228
Joined: 10 Jan 2015, 02:01

Re: Plz fix ridiculous AI that kills the fun of PVE

Post by Sebas555 » 09 Aug 2017, 16:35

When is the next patch??

Last one was in June... :(


Baal
True Believer
 
Posts: 65
Joined: 09 Dec 2016, 16:17

Re: Plz fix ridiculous AI that kills the fun of PVE

Post by Baal » 16 Aug 2017, 21:26

Yes please fix it better. Usually i never hunt but today i wack to death a couple of deers stuck on the shore, no fun, no need to run, no risk.

Animal AI should detect sea-side and when stuck on it automatically flee in the opposite direction. Or even better automatically stay away from water tiles.

Animal AI should react more quickly to player and run after 1 or 2 second and not stay still (grunting) just the time needed for being kill by an axe, it's stupid. Only a thrown weapon should be able to reach the animal or at best a long chase to deplete his stamina to finally reach it with your sword.

Animal AI should have an auto /stuck command to avoid collision and any stuck position.

Animal AI should be able to pass through castle gate-house and jump fences.

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