Spoiler
New features and tweaks:
- Implemented the Battle System, which is currently in testing mode (shorter timeouts, no consequences)
- Massive Formation System overhaul - increased formation shapes, sizes and boosted bonuses
- Added and tweaked a lot of tooltips across the game
- Special attacks' damage multiplier boosted
- Grossmesser sword: reduced attack speed
- Some minor weapon tweaking. Expect a bigger overhaul in the following weeks
- Added durability checks while interacting with inventory and constructed objects. You will no longer see an ability in the context menu if durability requirements are not met
- A bunch of crafting recipe tweaks
- You can deconstruct incomplete buildings on enemy claims during Judgment Hour and if you’re in a state of war. Speed of deconstruction depends on the amount of resources that were invested into that particular building
- Properly implemented the swimming skill. It can now be skilled up and allows you to swim longer distances
- Fixed a bug with mortar creation in a kiln that required a user to constantly reopen it
- Ranger skill abuse with pavis fixed
- Fixed the quality cap on metal types in the case of chainmail armor crafting
- Multiple server and client stability improvements