Development News #68 - Optimization and Improvements - are never enough.

What are we currently working on.
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Jaeha
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Jaeha » 09 Sep 2017, 11:09

map works for you ?

I can't updated it. Icons don't work. And sometimes, i had this map...
Image
Last edited by Jaeha on 09 Sep 2017, 16:41, edited 1 time in total.


Ramzes3
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Ramzes3 » 09 Sep 2017, 12:55

I don't have this bug. But the map is too dark for me. It's really difficult to find something on it. Previous version was much better in that way.


Ramzes3
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Ramzes3 » 09 Sep 2017, 13:42

After roll back to "Hollywood night" there is a torch bug. No illuminated area (see screenshot). Sometimes it's appear for a short time.

https://drive.google.com/open?id=0B0GK_hw4SdBUVXhMNFVSUGV2ZHM


Merisdarkmon
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Merisdarkmon » 09 Sep 2017, 14:40

Ramzes3 wrote:
New Web Map implemented! In the game and on our site you will see the same map now. We plan to add a lot of new functionality to it later on.


Can't find any link to Web Map. Guide me please.


On the webpage go to the Regions/Eu (or later US if you play on other continent I think), choose one of your character and click on the minimap.


Ramzes3
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Ramzes3 » 09 Sep 2017, 15:05

Merisdarkmon wrote:On the webpage go to the Regions/Eu (or later US if you play on other continent I think), choose one of your character and click on the minimap.


Thanks m8 :)


SamuelMaple
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by SamuelMaple » 10 Sep 2017, 06:02

You should replace Linen cloth with simple cloth for T1 armors, or just get rid of them all together as they are worthless and far to expensive.


Sharana
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Sharana » 10 Sep 2017, 09:17

SamuelMaple wrote:You should replace Linen cloth with simple cloth for T1 armors, or just get rid of them all together as they are worthless and far to expensive.

Already the case. T1 armors now take plant fiber instead of flax to make.
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GADZILA
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by GADZILA » 10 Sep 2017, 19:17

По мне так ночь теперь не ночь. Не использую ни каких модов в файлы не залазил. Яркость 1. Погода облачно, луны нету.
Spoiler


Зачем факел и другие приборы? не понятно теперь...
Spoiler


От огня нету освещения. Ночь в обдних тонах при любых условиях.
Spoiler

Я растроен... :(

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Kay
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Re: Development News #68 - Optimization and Improvements - are never enough.

Post by Kay » 10 Sep 2017, 23:03

Mini map shows position indicator and "center" icon takes long time to load. so for the first few minutes I don't know where I am. I don't think this is intentional to confuse new comping players. :ROFL:

as for design, slightly too dark and action icons should be on the map itself as before or in the title bar next to date.
As it is now it just takes lots of screen view especially if you minimize the map and the scroll down bar comes to play

Lighter nights :Yahoo!:
Simple Cloth :beer:

overall, great improvements, thank you Guys :Yahoo!:

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