Galius wrote:4 buggy judgement hours because one wasn't good enough. I play this game for pvp, my whole guild loves pvp. but this game is gonna lose alot of players if every time you go to ride to another server to fight you fall through the map, cant cross a server line. I have personally put alot of money in this game, and if you cant fix it whats the point of playing?
why dont you start with 2 JH's? Why cant you just fix the problems already in the game instead of releasing new servers? seems to me like your just milking everyones wallet.
It was clear, as soon as Avalon made a "pvp" server, having consulted with a small number of guilds and creating a fake petition, many guilds there presented with surprise saw it, some of them left. All that the administration offered - pay more and go to another server.
Reach server nodes are still laggy for JH. While servers will not receive bandwidth in 1k players, JH are shit for any pvp, and just a random win time...
Now, if they reduce the number of JH, they kill other 'normal' server Skjultland, and just "re-grieve" player's, who change laggy-pvp server to more stable server with pvp...