LiF:MMO OBT (version 0.11.3.1)

Recent changes to your favorite game.
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Entspeak
 
Posts: 63
Joined: 08 Dec 2017, 01:08

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Entspeak » 27 Jan 2018, 00:03

This also increases the time necessary to create quality items where plant fiber is the ingredient - kilns, for example. They are 10% of the quality of the result.

Since the quality of these items is no longer tied to the quality of the tile you are looking on... or even the tile they appear on, it takes even more time to craft quality items because you have to dump much of what you've gathered.

Yes, it's faster gathering, but the negative impact on crafting time and quality is too much.


Bulveye
True Believer
 
Posts: 6
Joined: 22 Jul 2016, 09:13

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Bulveye » 27 Jan 2018, 00:04

I can't believe you guys are making these idiotic decisions, please make flint, plant fiber, and sling ammo the way it was before before you force more people out, we are already hurting here. Jesus....


Federicogjm
 
Posts: 48
Joined: 16 Dec 2017, 23:36

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Federicogjm » 27 Jan 2018, 00:17

Just roll back PLEASE

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Sebaistos
 
Posts: 12
Joined: 30 Dec 2017, 12:05

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Sebaistos » 27 Jan 2018, 01:12

Yes , should get a Roll Back .... Or move up the quantities !

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Jpmarquesc25
 
Posts: 14
Joined: 29 Nov 2017, 16:00
Location: ESP, Girona

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Jpmarquesc25 » 27 Jan 2018, 01:13

too hard change without advice...
1 sling per ammo its a joke... too unbalanced.
you want to scare people to use slings or continue playing the game?

edibles gathering its nice and matches quite well with it.
but...
i have reach lvl 100 on nature to provide high quality material for my guild. i expend all day gathering nice herbs and now all night gathering fiber to get a proportion from 10 of 100 of high quality fiber. can you tell me what its the point to reach lvl 100 and gather 1 sling or fiber of lvl 1?

are you mad?

tweak that change to gather sling ammo to 5 or 10 per gather, pull up the amount of high quality fiber and silex per search with lvl 100 of nature or revert it.

im sad... but im thinking too...
its a beta early acces game or a social experiment? its like how to be cattle? balance or revert... quick


Shamanistic
 
Posts: 11
Joined: 04 May 2014, 16:30

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Shamanistic » 27 Jan 2018, 01:22

:bad:


Grimpenripper
 
Posts: 58
Joined: 22 Oct 2016, 13:37

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Grimpenripper » 27 Jan 2018, 01:42

Great Change so far,
i hate afk farming bots.

Please give a way better Patch Notes.

Was fishing for an Hour ... 4 ... FOUR fishes with 2 1/2 half poles!

Nothing for that was in the notes.
So get clear with the changes.


Federicogjm
 
Posts: 48
Joined: 16 Dec 2017, 23:36

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Federicogjm » 27 Jan 2018, 02:00

Grimpenripper wrote:Great Change so far,
i hate afk farming bot / worthless idiots.

Please give a way better Patch Notes.

Was fishing for an Hour ... 4 ... FOUR fishes with 2 1/2 half poles!

Nothing for that was in the notes.
So get clear with the changes.



good luck finding 10 plaint fibers...


Sebol_leszno
 
Posts: 1
Joined: 13 Jan 2018, 20:43

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Sebol_leszno » 27 Jan 2018, 02:02

:D My personal opinion about latest patch is positive. The way I get this game it's feudal simulator. Everything needs to take time. This game would be so boring if you could get skill 100 in last profession you want after 24 hours of gameplay on auto-clicker. I really support developers for making it harder than it is now!

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Dark_Knight
 
Posts: 16
Joined: 16 Jan 2018, 16:55

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Dark_Knight » 27 Jan 2018, 09:48

this is a GAME not a froking medieval simulator
i have better things to do in my life than to look for fibres for 5 hours after work


Mcnamara
 
Posts: 10
Joined: 22 Feb 2016, 19:00

Re: LiF:MMO OBT (version 0.11.3.1)

Post by Mcnamara » 27 Jan 2018, 13:38

and What about the decrease of tile quality for every gathering? We have to create FERTILIZED horrible fields (with a lot of dump waste) in order to get fibers too.

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