This is what I think is problem with the game as of now for starters,
there are many more things that needs to be addressed.
Crafting-
Crafting should have 500 points instead of 400 , as it is now you need 2 people to get all skills from one tree, while having just 1 end skill from that tree different,
I find it unneeded and I find that allot of people do not like how it is now.
Crafting recipes-
If I made it once why do I have to remember what I need every time, it might not be so bad for recipes further in game ,but it makes it to complicated for new starters
Map spawns-
Map spawns are joke, if you spawn in desert you might need to run for hours to get to place you want to get to and you will have to do it , as
there are no materials needed to even start the game,
I am sorry , having to spend few hours of your time just to run starting your game is not immersive, fun or
smart way to introduce new players to your game,not everyone has all day every day to spend ingame, let alone spend so much time so you can even start playing the game,
not to mention you might as well die and have to run again.And stop with this sprinting option to run away from wildlife, no new player will know that there is such option.
Trading posts-
Why do you even have to find and select your Trading post to sell something, why is it even needed
To buy from other trading posts you must go there - idea sounds great, but lets face it, everyone has closed gates, people play in different times and it
makes it complete pain to make any trades, when you need trading post owner to let you in, you can run all the way to trading post for hour
just to find out that there is none who can let you in, one solution could be NPC, but there are other ways to make this system actually work
Communication system-
Communication system needs rework, I understand that you want to make it seem like old ages where none had cellphone or anything,
but it makes game lifeless and causes to many problems,people are just forced to use external applications to communicate, go around this system.
So why not actually give these options ingame, like whisper even if it takes time to reach person, some friend list or something so you do not have to search all map
to find person
you are looking for, or them having to use external applications to keep in touch, not sure about world, region chat,
I see why people would not like this in game, or might like it , but having
basic things to communicate would be good start.
Also allot of people are complaining about not having voice chat- not my thing, but I understand why people would want it, so why not give it to them , make
it work the same as chat with whisper radius, regular distance, no shouting please, with some option to mute people who annoy you.
Alignment system PVP-
Lets face it, this game feeds trolls,griefers, having to lose Alignment for defending yourself , or your property from harm is silly and giving
punishment only for innocent players because all these griefers trolls have alts on which they do not care about penalty they get for destroying player base
So while we are on this topic I think that we need punishment they could feel and that would give more game immersion, like people who have -10 Alignment are
considered Criminals and they can be bounty hunted, Crown sets bounty based on their - Alignment and players can set extra bounty for this player, if he gets killed
he gets sent to jail for some time and when time ends respawn in his house on random spawn if he has no house, this is just suggestion there are always other ways to deal
with this, but fact is that there must be something done about it.
Currency(Gold)
Gold is to unimportant, you can get gold easy ,but you need it almost nowhere except claim maintenance and early stage trading, also having
huge amount of gold increase around player base makes price inflation making goods to expensive for new players.
None wants to trade for gold because they do not need it , this must be addressed, I think way how you get gold is alright, problem is in fact that gold does not play
huge role around game progression, you must have gold to be regularly flushed to disappear from game so it does not make inflation and same time make it
important so players have need to trade with it regularly even after when they have reached end game.
Solo players-
I do not understand all this approach of making solo player life as miserable as possible, game will focus around guild battles anyway, having
solo players on map would make game only more living and more fun, not just having castles left and right seeing small settlements would only make it more immersive
both visually and gameplay wise.
I understand that there that it is complicated situation because of resources and having guild claims nearby when they expand,
but it all can be thought trough to make it good for both sides.