Assaulter, Vanguard, Berserker - need to be fixed

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Igor.padi
True Believer
 
Posts: 31
Joined: 26 May 2017, 06:48
Location: Poland

Assaulter, Vanguard, Berserker - need to be fixed

Post by Igor.padi » 05 May 2018, 08:43

Assaulter, Vanguard, Berserker line need to be fixed.

Assaulter- Damage done by Claymore is significantly lower than any 1,5 h sword. It is strange that Knights sword deals more damage than Claymore. They have very similar range (claymore has one foot step bigger range) but knights sword is faster and uses less stamina. Also knights sword has less weight.

Vanguard- Developers has took away pounce from Vanguard because some people were exploiting it. When it will be fixed and put back ?

Berserker-
-Taunt - Strenght boost should be changed for something different because now it is worthless. Maybe less stamina usage during taunt would be better ?

-Coward - It is almost impossible to target someone from 3rd person view with this war cry during fight

-Arghh- Is not working as it should

-You are mine - It is almost impossible to target someone from 3rd person view with this war cry during fight

I and many of my friends have feeling that this line has been nerfed (armor nerf, pounce etc) and forgotten. I hope that game developers are going to take care for this line soon.

It would be also nice in the future to put some additional weapons for this line.
Ingwar Keogh, Fenriss, Fenn :Life is Feudal, Elite Dangerous, ESO ,GW2, SWTOR, WoW , Warhammer Online, Vanguard, Everquest II, Anarchy Online, Project Entropia , Ultima Online (Dreams Master)


Cezes
 
Posts: 17
Joined: 29 Dec 2017, 20:20

Re: Assaulter, Vanguard, Berserker - need to be fixed

Post by Cezes » 05 May 2018, 14:31

From my perspective, as I'm a ranger,my skill work like it should work. Fact is i'm using normal first person view to shoot and my Volly skill it's totally usable. Would be nice to see berserkers using their skils in battle.

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