by
Velius
» 13 Jul 2018, 14:46
The entire object of the MMO is that you need to travel and trade in order to collect resources. It was never meant to be balanced. It was meant to be spread out so you need to interact with the world and other players to get the resources you need.
Players who realize this and engage in such interaction are, in effect, far better players than you.
Guilded players will always advance exponentially faster than solo or small group players, however a solo or small group player who does not engage in trade, alliances, or exploration will find it almost impossible to reach any sort of level of power and will be limited the the type and quality of resources they happen to be sitting on wherever they choose to settle.