Spoiler
New Features and Tweaks:
- You can now reset your keybindings to the default state
- Attackers now also have double penalty for not showing and performing properly in the IB
- While changing Newbie Island instances you will be teleported near the village instead of the middle of the island
- You can now see all the recipes in the game even if you do not have enough skill or tools
- Default ability preset now depends on the substance player is targeting and his mount state. It means that players can have different default abilities when they’re riding a horse, driving the Trader’s Cart or walking.
- Tweaked Flamberge default skin and added some premium skins
- Influence zones and their visualization are completely removed from the game
- Added some GM commands that should add some fun for further in-game events
- Fixed horse unharness bug that resulted in horse carts floating in the air
- Fixed a bug where a falling tree would not create a log
- Shader caching is now working as intended, which should reduce the second (and following times) of entering the world
- Premium skins are now correctly transferred between IB instances and main world
- Fixed guild claim from shrinking when guild monument is upgraded
- Fixed partial invulnerability and inability to act after being knocked down (trampled by enemy, unsaddled while riding the horse etc)
- Some minor Newbie Island fixes
- Fixed client crash related to the inventory GUI
- Updated offset of drop bags so they no longer disappear in heavily terraformed terrain