[YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

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Arrakis
 
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[YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Arrakis » 19 Sep 2018, 13:46

Life is Feudal: Your Own


Image

Feudalists, we want to celebrate with you - our players - the 4 year anniversary of Life is Feudal Your Own! Exactly four years ago, in September 2014, we pushed the ‘Release’ button on the first game ever developed by Bitbox Ltd. It was five of us sitting day and night in a tiny apartment, preparing the game of our dreams to be presented to you - our players. We want to thank you for staying with us all of this time with 40% off on all ingame skins!

A few words about the patch itself: we have addressed some recent issues that came up with the release of the previous patch, as well as including a working per object access rights setup feature. It is still a little rough around the edges and a bit difficult to use for now, so you can read about how to use it correctly in Your Own here.

Patch Notes (ver. 1.4.4.4):

New Features and Tweaks:
  • Added the ability to setup unmovable object rights
  • You can now reset your keybindings to the default state
  • All newly created worlds are now running ‘Red’ rules by default
  • Players that have entered the Town Claim or Outpost Claim outside of the JH period will be booted out to the border of those claims if they log in during the JH period
  • Default ability preset now depends on the mount state of the player - this means players can have different default abilities while they’re riding the horse, driving the Trader’s Cart or walking
  • Tweaked Flamberge default skin and added some premium skins
Bug Fixes and Optimizations:
  • Shader caching is now working as intended, which should reduce the second (and following times) of entering the world
  • Fixed shrinking of guild claim on guild monument upgrade
  • Fixed partial invulnerability and inability to act after being knocked down (trampled by enemy, unsaddled while riding the horse etc)
  • Fixed client crash related to the inventory GUI
  • Updated the offset of drop bags so they no longer disappear in heavily terraformed terrain
— The Team


Dancas
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Thank you guys a thousand times!

Post by Dancas » 19 Sep 2018, 21:53

:Yahoo!: :Yahoo!:

First of all,

I cant believe its 4 years already since we started building our Island Kingdoms in this amazing game that is LiF: YO.

Like often in life, there were hard times, however in the end you guys always delivered =) Great things can take some time ;)

Over the next couple of days / weeks / month ill be roaming the lands with many fancy new skins, thx for the sale =D


LiF: YO really has come a long way and i am very happy that i have tagged along on this ride.



Of course ill report back about bugs if i encounter any, so far everthing is as smooth as ever :)
(even the new personal access stuff, good job ;) )

____

One thing i just noticed missing:

[hr]The "Banner" item (ID: 1651) seems to be missing in YO at the moment, [/hr]which means no fancy Cavalry charges for me just yet ;)

Banners can be crafted using the sewing kit, should have thought of that :D

____


Once again, you guys rock \m/>.<\m/

Tonight i raise my glass to you! :beer:
Last edited by Dancas on 20 Sep 2018, 23:31, edited 1 time in total.

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Amaunet_Phoenix
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Amaunet_Phoenix » 20 Sep 2018, 15:40

Hello, just a quick question.
If i buy skin thrue a steam skin shop ( 40% off ), will I have it in mmo also?
I hope so, because I dont understand how they could be usefull in YO only. Maybe for a screenshots?


Dancas
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Dancas » 20 Sep 2018, 16:23

Plysak2 wrote:Hello, just a quick question.
If i buy skin thrue a steam skin shop ( 40% off ), will I have it in mmo also?
I hope so, because I dont understand how they could be usefull in YO only. Maybe for a screenshots?


LiF: YO and LiF: MMO are generally two different games. Items purchased in the LiF: YO in-game store wont show up in your LiF: MMO inventory and vice versa.

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Lessard.kate
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Lessard.kate » 14 Oct 2018, 02:20

When will Lif: YO recieve the ai native enemies update? Is there still possibility of further development for this game?

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Arrakis
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Arrakis » 14 Oct 2018, 17:38

YO will be continuously updated with MMO tweaks and fixes and some of the features.


NbG-Darkwing
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by NbG-Darkwing » 27 Aug 2019, 05:11

when could a next update come?


Bulveye13
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Bulveye13 » 27 Sep 2019, 18:53

Any news on ability to have more players on YO servers? Friend told me he heard something or was that false?

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Arrakis
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Arrakis » 29 Sep 2019, 09:44

Bulveye13 wrote:Any news on ability to have more players on YO servers? Friend told me he heard something or was that false?

Hey. Unfortunately, the player cap won't be increased :( Sorry!


Nannick
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Nannick » 19 Dec 2019, 13:10

Arrakis wrote:YO will be continuously updated with MMO tweaks and fixes and some of the features.


Will Yo be continuously updated?
it's been over a year without any updates, when do you expect to do something?


Gruber
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Gruber » 19 Dec 2019, 14:18

judging by the monthly MMO "patch" which is nothing more than 2-4 minor fixes, i would not count on any YO updates anymore.

We could be lucky if we get the final YO update when MMO comes to its end.


Nannick
 
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Nannick » 25 Jan 2020, 07:49

up :O: :O: :evil: :O: :O:


Ulfus
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Re: [YO] LiF:Your Own 4 Year Anniversary! (1.4.4.4)

Post by Ulfus » 20 Feb 2020, 18:56

Any news about an update? :shock:

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