LiF:MMO OBT (version 0.13.33.0)

Recent changes to your favorite game.
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Arrakis
 
Posts: 5420
Joined: 25 Oct 2013, 14:11
Location: Sparksvaard, the middle world; the world of people.

LiF:MMO OBT (version 0.13.33.0)

Post by Arrakis » 06 Dec 2018, 13:13

Spoiler
Patch Notes (ver. 0.13.33.0):

New Features and Tweaks:
  • Player movement history is now precisely saved. That means that /stuck and relog activities will no longer let players get on the top of walls and buildings.
  • Personal timer for movable objects does not allow you to destroy them quickly anymore
  • Dismantle ability is no longer available after 30 mins of building a decorative object. This is done to prevent the dismantling of other player’s decorations in order to recover Decoration kits.
  • You can no longer inspect a bag with a dropped movable
  • Tweaked amount of shaped granite needed for Castle Wall recipes
Bug Fixes and Optimizations:
  • Fixed a random floating bug when tunnel walls were not visible on some clients or in certain parts of the map
  • Fixed a rare server crash related to the character deletion process
  • Significantly optimized the network load that claims and renamed objects put on the network, which should increase open world performance significantly



BenScarab
Zealous Believer
 
Posts: 6
Joined: 21 Jul 2017, 08:48

Re: LiF:MMO OBT (version 0.13.33.0)

Post by BenScarab » 06 Dec 2018, 13:16

Thanks for the updates! The claim server load one is interesting. Can't wait to see if it improves performance.

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