Spoiler
New Features and Tweaks:
- /stuck command has been disabled
- Developer’s comment: With the climbing system implemented, it seems that this command gives more abusing power than it does help in-game. We want to see whether it’s worth it to keep it in the game or not.
- Only one shield can be equipped by a player
- Developer’s comment: The double-tower-shield turtling is something that, in our opinion, favors one gameplay style over the others. We intend to fix that with this change.
- Damage resist of wooden walls has been decreased from 150 to 130
- Blast damage from a sapper charge has been increased
- Developer’s comment: Wooden walls should not provide such strong protection against sapper charges, as they do now. Those updates will work in pair to fix that.
- An NPC to commemorate Dannara Stella has been added to Zathum-Zar starting village
- Developer’s comment: We wrote about the loss of our player a couple of dev blogs back. Now we’re bringing her to the game as an NPC, so that her friends could have a way to remember her any time they log in.
- Lag compensation system has been tweaked
- Developer’s comment: We’re aiming to bring a more enjoyable in-game combat with this change, so let us know how it works for you
- Added ability to mass-produce to most of the crafting recipes
- Updated translations for the following languages:
- Czech
- German
- Hungarian
- Italian
- Polish
- Portuguese