Unrealistic use of Siege Ladders.

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AussiePastor
Alpha Tester
 
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Joined: 09 Aug 2014, 19:47
Location: Brisbane, Australia

Unrealistic use of Siege Ladders.

Post by AussiePastor » 15 Apr 2020, 04:11

I hope this gets fixed.....

Then Guilds would not need to Terraform the "DUNG" out of the map to minimize unrealistic "burglary".

LIKE:- Siege Ladders placed on top of Palisade walls and gates, plus on "Red Tiles" or even a 2 gradient point slope.

https://gyazo.com/4626e56adf1e9faab32f43e2f7db6369

https://gyazo.com/d4f6bb671343680e8edbe0e4a0dcc6f9
Aussie Pastor
Real Life Pastor that's a gamer.

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