LiF:YO Early Alpha (version 0.3.7.2)

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Arrakis
 
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LiF:YO Early Alpha (version 0.3.7.2)

Post by Arrakis » 30 Apr 2015, 18:09

Spoiler
Patch notes (ver. 0.3.7.2):
  • Implemented the first siege weapon - Trebuchet. Make sure you have at least 50 Intelligence in order to use it effectively ;) You can read more about its mechanics on our Wiki
  • Implemented throwing weapons: knives, axes and javelins.
  • Bugfix: Mallet now loses durability while being used for pavement
  • Bugfix: All crafting devices are now properly damaged while using them
  • Bugfix: Smelting steel without a crucible and tongs is no longer allowed
  • Bugfix: Crafting of Metal Bands should no longer consume metal if you don’t have a blacksmith’s Hammer equipped
  • Bugfix: “Melt” and “Recycle” buttons are only active when there is something to melt or recycle
  • Bugfix: Wild animal skinning ingredients are no longer capped at 50 Quality
  • Bugfix: All crafting results are now capped by a Real skill Value of a corresponding crafting skill
  • Bugfix: Already completed objects no longer use their contents if completed again in GM mode

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