Spoiler
New features:
- You can now switch interface language via Esc menu -> Controls -Interface tab. You’ll need to restart your client to see changes.
- Optimized and tweaked the networking system. You should experience smoother movement of other players, animals and horses on your screen. Your feedback will be much appreciated!
- Implemented Training dummy and Archery range target functionality. You can hit them with your weapons to raise your combat skills now.
- Windmills can now be used to grind wheat “en masse”
- You can use torches as siege weaponry to damage some small or medium buildings in melee range
- Implemented a proper “Prayer for Homecoming” mechanic. You will now appear on a bed inside your house, rather than on the roof. Time to place some beds inside your home and don’t forget about the Feng shui system while doing this
Bug fixes:
- Reduced probability of random events while travelling and performing abilities.
- Fixed a crash on client exit
- 3rd person view camera should no longer shake with player animations
- Amount of containers (200+ pouches) in your inventory should no longer prevent you from connecting the game
- Incomplete construction sites and ruins now decay properly. Small objects (campfires, furnaces etc) do not leave ruins now.
- You can now open containers inside building containers (for instance: open a bag, that is lying inside a warehouse)
- While carrying a large movable object on your back, entering a war stance will make you drop that object instantly
- Shield bash of a mounted player no longer provides any harmful effects with an infinite duration
- “No more ammo” message will arrive properly now to receiver
- Fixed bow reload speed decreasing while leveling your skill above 30
- “God’s Love” blessing stacking has been removed and you can no longer bless yourself while within the group
- A proper message should appear while inviting an offline player to a unit
- Pike slide message spam has been removed
- Implemented and updated a couple of sounds
- Added emotes cooldown
- Coop and stable windows that failed to reappear after some extended use are now fixed