I am new to 3D and texturing, but I thought to start with the paved road texture. So far so good. It works. The only problem I have, is a seam, that must have something to do with the normal map.
The seam is visible at only one side and only at every second tile.
The normal map is looking deformed ingame....... hmmm ..all maps are original 1024 x 1024 pix
I used
- Photoshop + NVIDIA tools
- an online mapper
- xNormal
If there is a hint for that, I would thank for.