Texturing

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Harkoon
 
Posts: 7
Joined: 18 Mar 2016, 13:12

Texturing

Post by Harkoon » 09 Jun 2016, 17:51

Hi all,

I am new to 3D and texturing, but I thought to start with the paved road texture. So far so good. It works. The only problem I have, is a seam, that must have something to do with the normal map.

The seam is visible at only one side and only at every second tile.

The normal map is looking deformed ingame....... hmmm ..all maps are original 1024 x 1024 pix

I used
    Photoshop + NVIDIA tools
    an online mapper
    xNormal

If there is a hint for that, I would thank for.

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