problem ping

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Risco87
 
Posts: 18
Joined: 28 Jan 2016, 20:31

problem ping

Post by Risco87 » 01 Aug 2016, 18:38

Hello everyone, here I have a problem with the ping life is feudal server, ping the server varies. it is installed on windows server 2012 r2. As against the ping of the dedicated server is stable it 42 all the time but the game of life when I log changes all the time .So when there are big battles that create lags in the server and in life is to console feudal on my server I often see written in red "packetdatachecksun.
So I would have liked to know if you have a solution to my problem .thx


Risco87
 
Posts: 18
Joined: 28 Jan 2016, 20:31

Re: problem ping

Post by Risco87 » 07 Aug 2016, 19:16

Nobody can help me ?


Asimov
 
Posts: 209
Joined: 09 Sep 2015, 12:34

Re: problem ping

Post by Asimov » 11 Aug 2016, 14:29

I cant help you, but i can share my experience.
First i had a similar problem on my server. Fixed it with using ssd and and not hhd. Make a huge difference.
After last patch i had your problem. Normal ping all day. Then JH starts and small battles like 10 v 10 and ping goes to 2000... No big surprise no battle can take place. The moment both parts find out and go away from each other ping goes normal again.

I contacted developers. Send them my database and they set up a server. We filled it up with people 2 times to test it. Some problems but not 2000 ping, but still lag when fights are taking place.

After the latest hotfix we had a battle on my server 15 v 15. No lag at all, and the fighting was with horses riding around to. (Horses was what i thought was the reason for the problem)

Developers are aware of the problem and i suggest you make sure they get informed about it. They did tell me they are trying to find a solution, but i am sure the more data they can get the faster/better solution we get


Risco87
 
Posts: 18
Joined: 28 Jan 2016, 20:31

Re: problem ping

Post by Risco87 » 11 Aug 2016, 15:20

Thank you for these préscision. However I saw that there was a server update there are 13 or 12 days https://steamdb.info/app/320850/, and it is this patch that improves the lag problem?

And I wanted to know something also done for this update I can well create a .batch file after the command line

anonymous login
force-install_dir .... .c
app_update validate 320850

??
or should it otherwise process

thank you in advance


Sharana
Beta Tester
 
Posts: 644
Joined: 06 Nov 2014, 17:03

Re: problem ping

Post by Sharana » 11 Aug 2016, 16:00

The ping problem got way better after the latest hotfix (1.1.2.7. from 29.july). There were 2 tests with the server setted up by devs - before the hotfix and after. The first time it was getting huge lagspikes, but the second time (few days after the hotfix went live) it was much better.
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Artoria Pendragon
Zealous Believer
 
Posts: 146
Joined: 18 May 2016, 04:37
Location: Gensokyo

Re: problem ping

Post by Artoria Pendragon » 11 Aug 2016, 17:45

did your server used ECC MEMMORY ?
all i knew is the normal memmory card with a server computer will cause highly losting package.
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Risco87
 
Posts: 18
Joined: 28 Jan 2016, 20:31

Re: problem ping

Post by Risco87 » 12 Aug 2016, 13:58

you know how to make it fixed on a windows server? Can we do it with a .bat file? Thanks in advance


Risco87
 
Posts: 18
Joined: 28 Jan 2016, 20:31

Re: problem ping

Post by Risco87 » 13 Aug 2016, 00:11

So I did the update server by July 29, but still lags during the fighting I did not understand anything

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